As always I started the project by going through the brief and setting up the goals for myself. My main goal is to render all of my characters to a polished state so I can have a final character line-up. I'd also like one or two promo images to put them into context. Since I did not get to bring my characters to a polished state in my last project due to time constraints I'm going to try and condense my design process down for this project to be able to meet that goal. So by the end of this project I'd have 12 consistent images in a style that I enjoy working in. It's also a test for me to figure out if i want to work on this style further for my FMP.
To begin this project I had a clear idea of the type of style I wanted to aim towards. Inspired mainly by the artist Alexandre Diboine and Double fine's Broken Age, I want a simplified and textured look to my characters, with exaggerated silhouettes for all of them. I selected a few key images to work as my main style guide. With my last project I became lost in the all my moodboard images, so I wanted to refine this fairly on.
To begin this project I had a clear idea of the type of style I wanted to aim towards. Inspired mainly by the artist Alexandre Diboine and Double fine's Broken Age, I want a simplified and textured look to my characters, with exaggerated silhouettes for all of them. I selected a few key images to work as my main style guide. With my last project I became lost in the all my moodboard images, so I wanted to refine this fairly on.
Quick household objects moodboard |
With rough descriptions in place I began thumbnailing in my sketchbook. I then took aspects of my favourite thumbnails and cleaned them up. Because I want to render out as many of my characters as possible I skipped straight to colour when refining these characters. At the end of the week I've almost finished my initial line-up of characters, I'm two characters behind at this moment But I'm really enjoying how these look so far.
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